This will be a follow up to my last post. The next step to making a good choice of anything after doing good research on all options is to weigh in all the pros and cons of each option you have. Using that list, you can then see which option would be worth the time, stress, or even money if money happens to be involved. In order to illustrate how to do this, I will use two virtual worlds, Second Life and Utherverse. Just to be absolutely clear, this illustration is for example only and not to try and force anyone to join either one, so to those people who want to think otherwise, think whatever you like. Also, this illustration is based on my personal opinion and others may feel differently.
Let me begin with Utherverse.
Pros: clearer and more realistic graphics and movements, easier clothing placement, option to auction off rays (the name of the in-world currency) privately for real cash, VIP benefits come immediately and can be gifted to another member who may be less fortunate, free first property comes with unlimited dimensions and can be decorated however the user can imagine it, an option to become an affiliate and earn actual cash money on a commission basis for those whom you get to become a paid member, and more easier ways to earn rays daily
Cons: when you send messages to non-friends it costs .10 rays for each message, lags more often than most, codes need to be learned in order to dress up avatar (to some this may be more a pro than a con, but not to others), ticket system takes forever for problems to be dealt with, and there is a limit on how many people can be in a certain area
Next we have Second Life.
Pros: ability to fly in lands that allow flying, no codes are needed to dress avatar, no limit on number of people allowed in a certain area, and has more choices that are sure to match whatever a user is interested in
Cons: editing outfits to fit an avatar can be troublesome to most people, outfits that cannot be re-sized require a resizing of the avatar making previous edited clothing no longer fitting properly, lags, premium benefits cannot be gifted to a less fortunate person, premium benefits take 45 days before being given, free home can only be decorated within a set limit of prims (building blocks of objects in-world; the more prims an object has, the more strain it makes on the server to make the object appear in-world) thereby making what appears to be a two room home look only partially furnished unless a higher tier is purchased that allows more prim space or low-prim furniture is purchased, user is allotted a certain amount of land holding and is only added on to with purchase of a higher tier level, live support link takes you straight to the forums in which issues that are posted do not get dealt with except by other users who may or may not be kind enough to the person with the issue and can sometimes result in all out flame war, not enough ways to earn lindens (currency in-world), basic members do not have the option of live support and therefore have problems getting their issue resolved (due to the ticket system being slow to respond, people in the forums may be just as less knowledgeable on the users problem, or having to rely on their limited knowledge of computer lingo when looking it up on the wiki), some Sims lag worse than others depending on amount of objects within the Sim, and graphics are neither clear nor realistic and sometimes send a person walking into space even when the person does not press any movement keys
Okay, so now once you have the pros and cons of each choice listed for whatever you are trying to decide upon (again not necessarily these things that I have used as an example) , you can see more clearly what in your own opinion would be the better choice that would end up being more time efficient, less stressful, and if it will be well worth paying for should any money be involved. You may have different opinions than others, but it is ultimately up to you to make the correct choice based on your own opinions and not those of others. Anyway, that is my post for today. Take care and be safe always.
Tuesday, November 16, 2010
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